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Pokemon Mystery Dungeon property of Nintendo, Image credit to http://www.fanpop.com/spots/pokemon-mystery-dungeon/images/9121288/title/pokemon-mystery-dungeon-photo |
The concept of accessing data from outside of a product and utilizing it to create individualized content is hardly a new one. Games such as Monster Rancher, Audio Surf, Elite Beat Agents, even the Guitar Hero Franchise have all made compelling content by accessing different flavors of this feature. The real questions about the addition of this feature spawn from the specificity of what is required to activate the software. How round must an object be before the game will recognize it as a possible candidate for image capture? Is 'quality of shape' the only standard by which the image is recognized and categorized? Will context, color, opacity, or stability of structure (I.E. if the photo is of a pond versus a soccer ball) play a part in the individuality of the generated content. The addition of this feature could seriously add to the replay value of the franchise, or could simply pass under the radar as a small gimmick. More to come as details are released.
Until then, you can access the Japanese trailer for the game and its use of the 3DS's camera software here
-T
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