Friday, September 14, 2012

Quirky Pltformer "Dokuro" coming to PS Vita in October

Image credit of http://www.sonypsvitablog.com/2012/03/game-arts-reveals-dokuro-a-new-ps-vita-game-in-this-ragnarok-odyssey-video/
The chalk-drawn, quirky, skeletal platformer Dorkuro is coming to the PS Vita in October, a post by Antonio Cara of Playstation says.  The environment driven puzzle game focuses around the protagonist, Dokuro, and the object of his admiration, a princess that has recently been imprisoned by Dokuro's master, the Dark Lord. 

Image credit of http://www.sonypsvitablog.com/2012/06/a-bunch-of-new-screenshots-and-trailer-for-dokuro/

Dokuro's Gameplay is based around the protagonist's  attempts to assist the princesses in her escape from the Dark Lord's clutches and consists mainly of clearing her path of traps and pitfalls.  There are different collectable power-ups Dokuro can acquire along the way, allowing him to briefly turn into a sword-slashing hero, manipulate the surrounding chalk drawn environment, and gain many other abilities.

Loo for Dokuro to release on the PlayStation Store this October. But until then njoy the trailer thanks to http://facebook.com/GameNewsOfficial
-T



Microsoft's "Operation b70" Disrupts Spread of the Nitol Botnet

It was announced in a Microsoft release by Richard Dingues Boscovich that "Operation b70," organized and run by Microsoft's Digital Crimes Unit, (DCU) successfully obtained the rights to host the infamous 3322.org domain name, subsequently providing Microsoft with the ability to block the operation of nearly 70,000 malicious sub-domains along with the C&C (command and control) server of the invasive Nitol botnet.

Digital Crimes Unit Logo property of Microsoft Inc.

Once present in a system, the Nitol virus hides itself in every application on a computer by burying its self within that application's directory under the file name LPK.DLL. This is a file that is accessed by every Windows application during that application's start-up process, but is normally accessed from the System32 directory.  The virus then takes advantage of the Windows Module Loading Process, in which an application first accesses files from its own directory to run in sequence, then expands into other necessary directories, with System32 being the last directory accessed.  In this way Nitol is activated silently and discretely.  The virus then functions as a program with no use interface operating behind the scenes and primarily serves as a tactical point for a third party to initiate a Distributed Denial of Service attack. (An attack in which many compromised systems simultaneously flood information into a single source eftively overloading the system.)

Image credit to http://computer.howstuffworks.com/zombie-computer3.htm

Once the Denial of Service attack is under way, it the attacker has the ability to open up other ports on the compromised computer opening it up to other malware spanning from "Back Doors," which allow an attacker to utilize all functions a normal user would have within a compromised computer, to "Remote Access," malware in which an attacker could activate a user's digital camera or microphone for a multitude of purposes.

The Nitol virus is transmitted primarily through removable media, such as flash drives, external hard drives, and .rar files, making it difficult to track as unwitting carriers could unknowingly spread the virus to a new computer simply by accessing stored applications, such as patches, on a removable drive. Would be attackers could simply install the virus on an old pc, then sell it at a yard sale.  That PC would then infect the buyer's flash drive, once the removable device was attached to the computer. The infected device might be taken to work, possibly to update system applications, patch software, or for many other reasons,and the virus would then self install and embed on the company computer. At that point,the attacker could then access that user's work PC, and activate code within the Nitol virus that would force the PC to download Trojans, or even keystroke monitors.  This simple process of passive invasion is just one of many risks surrounding the purchase of technology through chains and retail locations that are not highly regulated, also known as "Unsecure Supply Chains."  Microsoft has recently taken up a stronger advocacy of tight regulation of product and shipping in response to increased knowledge of the ubiquity of such supply chains. Boscovich proclaimed that at the end of his statement that "We will continue to protect people that use our products and services from these threats and the cybercriminals behind them. In addition, consumers should also exercise their right to demand that resellers provide them with non-counterfeit products free of malware."

After concluding their study of the Nitol virus and it's primary host domain 3322.org, Microsoft filed with the U.S. District court pointing out the violations the data presented. On September 10th, the court ruled that Microsoft could host the 3322.org domain name through Microsoft's new Domain Name System.  This system would allow Microsoft to block the operation of Nitol along with nearly 70,000 other malicious sub-domains, while at the same time allowing for normal traffic on legitimate sub-domains without disruption.

Wednesday, September 12, 2012

Jet Set Radio Available Soon, or Now?


Image credit to Doyleodo at  http://doyleodo.deviantart.com/art/Jet-Set-Radio-Beat-76401473 
Sony has announced that Jet Set Radio is coming to the PlayStation Network and PS Vita as one of many games in the "Sega's Heritage Collection." The musical collection has been expanded by merging the Japanese, European, and North American soundtracks, and the game is not playable in full HD. Complete with a new trophy system, the game will be available on September 18th on the PSN and October 16th for the PS Vita.  However, if you are a PlayStation Plus member, you should close your browser and log on to the PSN now because Sony released the game early for PlayStation Plus members yesterday!
-T

Real Racing 3 Further Buffers Electronic Arts' Mobile Gaming Armada

Image property of Electronic Arts Inc.
Electronic Arts has shown that today's word of the day is "mobile."  Not only did the new IPhone 5 show off it's flashy new hardware and processing power by featuring EA's Real Racing 3 in all of its chrome-textured glory, but in a release posted earlier today, EA also announced the immediate release of Madden 12 for the Kindle Fire. The game boasts early Playstation 2-era graphical quality but sells for $4.99 on the Amazon marketplace, making it an easy purchase for the Mobile/Digital gaming market.


The press release stated that "EA initially offered 10 games on the Amazon App Store for Android when the Kindle Fire first launched at the end of 2011 and currently has 24 top games available with plans to bring more in 2012."  Add these numbers on to the EA submissions to the ITunes application stores for the IPhone and IPad which feature 60 games and 58 games respectively associated with EA.

It's beginning to look like gamers should either start taking taking advantage of whatever upgrades their mobile phone services offer, or jumping on the "tablet" band-wagon because the release of Windows 8 Mobile, the IPhone 5 and the new Kindle Fire HD, sure make it look like mobile gaming is going to be a major, if not the prime player in this and next year's gaming market.
-T

Monday, September 10, 2012

Pokémon Pre-Order Perk!

In a Nintendo press release presented earlier today, it was revealed that fans who pre-order their copies of Pokémon White Version 2 and Pokémon Black Version 2 will have the opportunity to receive a special legendary Pokémon through a "free, limited-time distribution."  Gamers who purchase their copies of the games will be able to use their Nintendo DS systems to access the Nintendo Wi-Fi Connection before November 12 to collect the mythical Bug/Steel type Pokémon Genesect.  Both games are available through a number of retail outlets at a suggested price of 34.99 each and the game will be released on November 7th.
-T

Saturday, September 8, 2012

Skylanders Kindle Port is Marketing Genius?


In a press release yesterday (September 7th, 2012) Activision announced that the company would be releasing their game, Skylanders Cloud Patrol on the new Kindle Fire HD.  The game, available now for the Iphone, Ipad and Ipod Touch, features characters both new and returning from Skylanders Spyro's Adventure in a touch-screen based, troll-shooting, extravaganza.  In a Yu-Gi-Oh-like twist, parents and children can buy real-life Skylanders toys and use special codes found within the packaging to acquire a digital likeness of their newest purchase, and play as that character in-game.

There is a twinge of marketing genius in the addition of the Kindle as a platform for the game.  Players will now be able to purchase new toys/characters in game through the Kindle's connection with Amazon.com at the simple push of a button. The toy will be shipped to the already specified Amazon profile's address, and the character will be instantly available to the player without any need to wait for a physical copy of the code.

It's interesting to note that this marketing tactic is being used fairly soon after the release of the information by the NDP Group stating that Mobile Gamers are now the largest gaming populace in America, and that Digital Gamers have the highest number of games and apps acquired due to their affinity for instant access.  Spot-on marketing Activision, as always.
-T

*Skylanders logo property of Activision


Friday, September 7, 2012

Mobile Gamers Now Largest American Gaming Populace




Mobile Phone


In a report released just recently by The NPD Group titled "Gamer Segmentation 2012: The New Faces of Gamers," it was stated that mobile gamers have now grown to represent the largest American gaming populace. The study consisted of 8,488 Americans from age two and up, 5,687 of which were reported as gamers.  The gamers were divided into six different categories

Core Gamers
Digital Gamers
Mobile Gamers
Family and Kid Gamers
Avid PC Gamers
Light PC Gamers

Of these groups the Mobile Gamers rose to the top of the percentage pyramid by claiming a sturdy 22 percent of the populace.  Purring them 1 percent ahead of Core Gamers, which dropped in 2 percent from last year's report. This is a 9 percent increase from last year's numbers and shows a definite change in market attitude.  (It should be noted that time required to be spent gaming on a mobile device out of total time gaming didn't quite need to be 50 percent.)

Other notable information presented in the report is based around the Digital Gamers category; defined as people who are "Engaged in a variety of gaming, from PC to mobile, console to portable, online and offline.  Their focus is on digital acquisition. Heaviest game acquirers of all segments. Also highest number of digital games and apps acquired. More so than others, they like the immediate access that digital provides."  The interesting concept presented in that definition is that of "Heaviest game acquirers."  This group grew 4 percent from last year and stands at 16 percent of the population.

With these statistics, the recent Apple- Samsung trial, and the announcement that Valve has a team devoted to hardware, it's going to be interesting to see what form of new innovation will be coming to the Mobile Gaming market.

-T